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<channel>
	<title>Me, Myself and I</title>
	<atom:link href="http://www.szabster.net/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.szabster.net</link>
	<description>I love what I do because I do what I love.</description>
	<pubDate>Sat, 01 Nov 2008 10:06:33 +0000</pubDate>
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			<item>
		<title>vte_terminal_set_alternate_screen_scroll</title>
		<link>http://www.szabster.net/2008/11/01/vte_terminal_set_alternate_screen_scroll/</link>
		<comments>http://www.szabster.net/2008/11/01/vte_terminal_set_alternate_screen_scroll/#comments</comments>
		<pubDate>Sat, 01 Nov 2008 10:04:52 +0000</pubDate>
		<dc:creator>szaby</dc:creator>
		
		<category><![CDATA[Linux]]></category>

		<category><![CDATA[Open Source]]></category>

		<category><![CDATA[Ubuntu]]></category>

		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[fix]]></category>

		<category><![CDATA[vte_terminal_set_alternate_screen_scroll]]></category>

		<guid isPermaLink="false">http://www.szabster.net/?p=382</guid>
		<description><![CDATA[I upgraded to Intrepid last night, and it broke my gnome-terminal. So after some digging, etc. here is what I did to make it work:
wget http://ftp.gnome.org/pub/gnome/sources/vte/0.17/vte-0.17.4.tar.gz
tar xzvf vte-0.17.4.tar.gz
cd vte-0.17.4
wget http://patches.ubuntu.com/v/vte/extracted/93_add_alt_screen_scroll_toggle.patch
patch -p1 &#60; 93_add_alt_screen_scroll_toggle.patch
./configure
make
make install
&#8230; and BOOM, now it should work since the method is there  
Enjoy 
]]></description>
			<content:encoded><![CDATA[<p>I upgraded to Intrepid last night, and it broke my gnome-terminal. So after some digging, etc. here is what I did to make it work:</p>
<p>wget http://ftp.gnome.org/pub/gnome/sources/vte/0.17/vte-0.17.4.tar.gz</p>
<p>tar xzvf vte-0.17.4.tar.gz</p>
<p>cd vte-0.17.4</p>
<p>wget http://patches.ubuntu.com/v/vte/extracted/93_add_alt_screen_scroll_toggle.patch</p>
<p>patch -p1 &lt; 93_add_alt_screen_scroll_toggle.patch</p>
<p>./configure</p>
<p>make</p>
<p>make install</p>
<p>&#8230; and BOOM, now it should work since the method is there <img src='http://www.szabster.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Enjoy <img src='http://www.szabster.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Autumn &#8230;</title>
		<link>http://www.szabster.net/2008/10/17/autumn/</link>
		<comments>http://www.szabster.net/2008/10/17/autumn/#comments</comments>
		<pubDate>Thu, 16 Oct 2008 23:58:59 +0000</pubDate>
		<dc:creator>szaby</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[autumn]]></category>

		<category><![CDATA[demo]]></category>

		<category><![CDATA[lera3d]]></category>

		<category><![CDATA[photos]]></category>

		<guid isPermaLink="false">http://www.szabster.net/?p=380</guid>
		<description><![CDATA[Errrmm &#8230; nothing serious &#8230; this is the result of some late night hacking with some coke, using an early version of my 3D engine codename &#8216;Lera3D&#8217;  

]]></description>
			<content:encoded><![CDATA[<p>Errrmm &#8230; nothing serious &#8230; this is the result of some late night hacking with some coke, using an early version of my 3D engine codename &#8216;Lera3D&#8217; <img src='http://www.szabster.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><object type="application/x-shockwave-flash" width="465" height="395" data="http://www.vimeo.com/moogaloop.swf?clip_id=1987969&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color="><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=1987969&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=" /><param name="wmode" value="transparent" /><param name="quality" value="high" /></object></p>
]]></content:encoded>
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		<item>
		<title>Bitjam Music Diskz</title>
		<link>http://www.szabster.net/2008/10/12/bitjam-music-diskz/</link>
		<comments>http://www.szabster.net/2008/10/12/bitjam-music-diskz/#comments</comments>
		<pubDate>Sun, 12 Oct 2008 13:14:11 +0000</pubDate>
		<dc:creator>szaby</dc:creator>
		
		<category><![CDATA[Internet]]></category>

		<category><![CDATA[Open Source]]></category>

		<category><![CDATA[Real Life]]></category>

		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[demo]]></category>

		<category><![CDATA[disk]]></category>

		<category><![CDATA[music]]></category>

		<category><![CDATA[Party]]></category>

		<category><![CDATA[Scene]]></category>

		<guid isPermaLink="false">http://www.szabster.net/?p=372</guid>
		<description><![CDATA[Music Diskz are core part of the &#8216;demo scene&#8217;. Here are two &#8230;. ermmm actually three of my new favorites  
Bitjam Vol. 1.1

This is quite a big download, 657229824 bytes = 626.8 mega bytes. Grab it here .
( the 3D cover preview was made with the DVD-Cover python script for GIMP )
Bitjam RMX 001

No [...]]]></description>
			<content:encoded><![CDATA[<p>Music Diskz are core part of the &#8216;demo scene&#8217;. Here are two &#8230;. ermmm actually three of my new favorites <img src='http://www.szabster.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p><strong>Bitjam Vol. 1.1</strong></p>
<p><a href="http://www.szabster.net/wp-content/uploads/2008/10/bitjam_cover.jpg"><img class="alignnone size-thumbnail wp-image-373" title="Bitjam Cover" src="http://www.szabster.net/wp-content/uploads/2008/10/bitjam_cover-400x262.jpg" alt="" width="400" height="262" /></a></p>
<p>This is quite a big download, 657229824 bytes = 626.8 mega bytes. Grab it <a title="Grab it!" href="http://pouet.net/prod.php?which=31658" target="_blank">here</a> .</p>
<p>( the 3D cover preview was made with the DVD-Cover python script for GIMP )</p>
<p><strong>Bitjam RMX 001</strong></p>
<p><a href="http://www.szabster.net/wp-content/uploads/2008/10/bitjam_rmx.jpg"><img class="alignnone size-thumbnail wp-image-374" title="bitjam_rmx" src="http://www.szabster.net/wp-content/uploads/2008/10/bitjam_rmx-400x250.jpg" alt="" width="400" height="250" /></a></p>
<p>No strings attached, this one is still big &#8230; around 137 mega bytes. Grab it <a title="Grab it!" href="http://pouet.net/prod.php?which=51219" target="_blank">here</a> .</p>
<p><strong>Jailhouse Voices</strong></p>
<p><a href="http://www.szabster.net/wp-content/uploads/2008/10/jailhouse.jpg"><img class="alignnone size-thumbnail wp-image-375" title="jailhouse" src="http://www.szabster.net/wp-content/uploads/2008/10/jailhouse-400x300.jpg" alt="" width="400" height="300" /></a></p>
<p>( don&#8217;t forget about the F9 - F10 trick during the &#8220;intro&#8221; if you wanna extract all the tracks )</p>
<p>Again, no strings attached, ufff &#8230; a bit smaller &#8230; around 74 mega bytes. Grab it <a title="Grab it!" href="http://www.pouet.net/prod.php?which=51760" target="_blank">here</a> .</p>
<p>Enjoy indefinitely <img src='http://www.szabster.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
]]></content:encoded>
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		<item>
		<title>New &#8216;Fresh&#8217; Desktop</title>
		<link>http://www.szabster.net/2008/10/11/new-fresh-desktop/</link>
		<comments>http://www.szabster.net/2008/10/11/new-fresh-desktop/#comments</comments>
		<pubDate>Sat, 11 Oct 2008 18:45:45 +0000</pubDate>
		<dc:creator>szaby</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[Linux]]></category>

		<category><![CDATA[terminal]]></category>

		<category><![CDATA[theme]]></category>

		<category><![CDATA[tilda]]></category>

		<category><![CDATA[Ubuntu]]></category>

		<category><![CDATA[wallpaper]]></category>

		<guid isPermaLink="false">http://www.szabster.net/?p=369</guid>
		<description><![CDATA[I like to change and customize my Desktop every once in a while. This usually happens during the weekend, but today I also stumbled across &#8220;Tilda&#8221; and finally replaced my good old &#8216;Yakuake&#8217;.
Tilda is a Linux terminal taking after the likeness of many classic terminals from first person shooter games, Quake, Doom and Half-Life (to [...]]]></description>
			<content:encoded><![CDATA[<p>I like to change and customize my Desktop every once in a while. This usually happens during the weekend, but today I also stumbled across &#8220;Tilda&#8221; and finally replaced my good old &#8216;Yakuake&#8217;.</p>
<blockquote><p>Tilda is a Linux terminal taking after the likeness of many classic terminals from first person shooter games, Quake, Doom and Half-Life (to name a few), where the terminal has no border and is hidden from the desktop until a key is pressed.</p></blockquote>
<p>You can grab it <a title="Get Tilda!" href="http://tilda.sourceforge.net/wiki/index.php/Main_Page" target="_blank">here</a> . It is definitely a lot more nicer than &#8216;Yakuake&#8217; fits perfectly into my new &#8216;redish&#8217; desktop.</p>
<p><a href="http://www.szabster.net/wp-content/uploads/2008/10/screenshot.jpg"><img class="alignnone size-thumbnail wp-image-370" title="Desktop" src="http://www.szabster.net/wp-content/uploads/2008/10/screenshot-400x132.jpg" alt="" width="400" height="132" /></a></p>
<p>Drop-down terminals are huge productivity boosters, I can&#8217;t imagine living with Linux without one.</p>
<p>Here are the details:</p>
<ul>
<li>GTK theme: Carbon Red</li>
<li>Icon Theme: Oxygen Refit 2 - Red Version</li>
<li>Emerald Theme: Red Ubuntu</li>
<li>Gnome Splash Screen: Red Curve</li>
<li>GDM Login Screens (randomly chosen): Approach Red, Bumpy Human - Red, Gaby Espino, Hardy Red</li>
<li>Wallpaper: Red Dawn Revisited ( grab it <a title="Grab wallpaper!" href="http://bloodstone.deviantart.com/art/Red-Dawn-Revisited-65906816" target="_blank">here</a> )</li>
</ul>
<p>Enjoy <img src='http://www.szabster.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>PS: red is l33t &#8230; lol</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Frogatto</title>
		<link>http://www.szabster.net/2008/10/07/frogatto/</link>
		<comments>http://www.szabster.net/2008/10/07/frogatto/#comments</comments>
		<pubDate>Tue, 07 Oct 2008 18:22:22 +0000</pubDate>
		<dc:creator>szaby</dc:creator>
		
		<category><![CDATA[Internet]]></category>

		<category><![CDATA[Linux]]></category>

		<category><![CDATA[Ubuntu]]></category>

		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[frogatto]]></category>

		<category><![CDATA[Game]]></category>

		<guid isPermaLink="false">http://www.szabster.net/?p=359</guid>
		<description><![CDATA[&#8220;Frogatto is an old-style platform game, starring an anthropomorphic frog!&#8221; 
Linux is officially not supported, but it works perfectly with some slight modifications of the &#8220;Makefile&#8221;.
I checked out the latest version from the SVN, and modified the make file so it looks like this:
1). svn checkout http://frogatto.googlecode.com/svn/trunk/ frogatto
2). cd frogatto
3). vim Makefile


&#60;/code&#62;

objects = background.o character.o [...]]]></description>
			<content:encoded><![CDATA[<p><em>&#8220;Frogatto is an old-style platform game, starring an anthropomorphic frog!&#8221; </em></p>
<p>Linux is officially not supported, but it works perfectly with some slight modifications of the &#8220;Makefile&#8221;.</p>
<p>I checked out the latest version from the SVN, and modified the make file so it looks like this:</p>
<p><tt>1). svn checkout <strong><em>http</em></strong>://frogatto.googlecode.com/svn/trunk/ frogatto</tt></p>
<p>2). cd frogatto</p>
<p>3). vim Makefile</p>
<p><code>
<pre name="code" class="php">
&lt;/code&gt;

objects = background.o character.o character_type.o color_utils.o custom_object.o custom_object_functions.o custom_object_type.o draw_number.o draw_scene.o draw_tile.o editor.o entity.o filesystem.o fluid.o font.o formula.o formula_function.o formula_tokenizer.o frame.o geometry.o item.o item_type.o joystick.o key.o level.o level_logic.o level_object.o load_level.o main.o message_dialog.o preferences.o preprocessor.o prop.o raster.o sound.o string_utils.o surface_cache.o surface_formula.o surface.o texture.o tile_map.o variant.o wml_node.o wml_parser.o wml_utils.o wml_writer.o

formula_test_objects = filesystem.o formula_function.o formula_tokenizer.o string_utils.o variant.o wml_node.o wml_parser.o wml_utils.o wml_writer.o

%.o : src/%.cpp
g++ -g -O2 -I/usr/local/include/boost-1_34 -I/usr/include/SDL -I/usr/X11R6/include -D_GNU_SOURCE=1 -D_REENTRANT -Wnon-virtual-dtor -Wreturn-type -fthreadsafe-statics -c $&lt;

game: $(objects)
g++ -g -O2 -L/usr/lib -L/usr/X11R6/lib -lX11 -D_GNU_SOURCE=1 -D_REENTRANT -Wnon-virtual-dtor -Wreturn-type -L/usr/lib -lSDLmain -lSDL -lGL -lGLU -lSDL_image -lSDL_ttf -lSDL_mixer -lboost_regex -lboost_thread-mt -fthreadsafe-statics *.o -o game

formula_test: $(formula_test_objects)
g++ -O2 -g -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DUNIT_TEST_FORMULA -Wnon-virtual-dtor -Wreturn-type -L/usr/lib -lSDL -lGL -lGLU -lSDL_image -lSDL_ttf -lSDL_mixer -lboost_regex src/formula.cpp $(formula_test_objects) -o test

clean:
rm *.o game
</pre>
<p>4). :wq</p>
<p>Of course you will need SDL, SDL_Image, SDL_ttf, SDL_mixer and Boost Regexp and Thread in order to successfully compile it, since there is no configure script at the moment.</p>
<p>Basically all I did is removing the &#8216;-framework&#8217; paramters and modifying the SDL include and lib paths.</p>
<p>5). make</p>
<p>6). ./game</p>
<p style="text-align: center;"><a href="http://www.szabster.net/wp-content/uploads/2008/10/screenshot-game.jpg"><img class="alignnone size-thumbnail wp-image-360" title="screenshot-game" src="http://www.szabster.net/wp-content/uploads/2008/10/screenshot-game-400x300.jpg" alt="" width="400" height="300" /></a></p>
<p style="text-align: left;">Enjoy!</p>
]]></content:encoded>
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